v1.1.1
LE Dialogue Editor » Devlog
- Added a toolbox feature
- Improve UI
- New workspace creation workflow
- New import system
- Added _parent variable inside each node (json file)
- Editor now save the window size
- Improve boolean checkbox design
- A focused text input will now change color
- You can now limit the number of characters per dialogue and choice
- Fix compatibility issues when using LE-dialogue-editor on multiple OS
- Fix an issue that could create an empty workspace
- Fix an issue where the cache file was save
- Fix an issue where the layout could hide the langue selector
- Fix an issue where multiple node could be created
- Fix signal loading
Files
le-dialogue-editor-linux.zip 58 MB
Version 1.1.1 Aug 21, 2021
le-dialogue-editor-win.zip 57 MB
Version 1.1.1 Aug 21, 2021
le-dialogue-editor-osx.zip 69 MB
Version 1.1.1 Aug 21, 2021
Get LE Dialogue Editor
LE Dialogue Editor
LE Dialogue Editor is an standalone application created with the main purpose to manage tiny but complex dialogues
Status | In development |
Category | Tool |
Author | Levrault |
Tags | conversation, dialogue, Godot, godot-engine, json, tool, tree |
More posts
- v1.1.2Aug 27, 2021
- v1.1.0-betaFeb 03, 2021
- v1.0.3-betaDec 31, 2020
- v1.0.2-betaDec 17, 2020
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